Cache SkRect of QuadVertexRect to avoid calculate it every draw
Also move more GLRenderer API from protected into private. BUG=None Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel Change-Id: I56a923febc502ab68cda4680d6f006f2f6ebd121 Reviewed-on: https://chromium-review.googlesource.com/1235341 Commit-Queue: Xing Xu <xing.xu@intel.com> Reviewed-by:weiliangc <weiliangc@chromium.org> Reviewed-by:
enne <enne@chromium.org> Cr-Commit-Position: refs/heads/master@{#594990}
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