Disable VR on standalone headsets
Currently we've got some bugs that can lead to crashes on standalone VR headsets (https://vr.google.com/daydream/standalonevr/), so we should detect devices that boot into VR, and disable VR there. This will make sure we just use the fallback 2D-in-VR path that is supposed to work for all apps :) This also fixes a bug in scheduling rAF when presentation is rejected that lead to the rAF loop doubling up every time presentation was rejected. Bug: 791090 Change-Id: I7511299935486dd018b558f3489ddd00f314ba8e Reviewed-on: https://chromium-review.googlesource.com/809194 Commit-Queue: Michael Thiessen <mthiesse@chromium.org> Reviewed-by:Brandon Jones <bajones@chromium.org> Cr-Commit-Position: refs/heads/master@{#521879}
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