Revert "Don't create manager objects in ContextGroup when using the passthrough decoder"
This reverts commit 248bfd1f. Reason for revert: Broke some Android WebGL video tests BUG=1047201 Original change's description: > Don't create manager objects in ContextGroup when using the passthrough decoder > > These objects are not used when the passthrough command decoder is in > use. This saves several GPU memory allocations in TextureManager for > default and black textures. > > Saves ~2 MB per context. > > BUG=1046613 > BUG=1030835 > > Change-Id: I66c6acf28580742bc313d8cf79de80f7f7d98305 > Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2028291 > Commit-Queue: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Zhenyao Mo <zmo@chromium.org> > Reviewed-by: Dan Sanders <sandersd@chromium.org> > Cr-Commit-Position: refs/heads/master@{#736631} TBR=zmo@chromium.org,geofflang@chromium.org,sandersd@chromium.org Change-Id: I82ca36bd0b449e743ef819fbfe6ad161b219a8d0 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: 1046613, 1030835 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2031164Reviewed-by:Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Cr-Commit-Position: refs/heads/master@{#736863}
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