cc: Revert to using SkMultiPictureDraw in GpuRasterizer::RasterizeSource().
Using picture->playback() was causing some corrupted tiles however it seemed fixed. I was able to reproduce the bug on about:tracing, so reverting back to using SkMultiPictureDraw until fixed. TBR=vmpstr@chromium.org NOTRY=true BUG=454500 Review URL: https://codereview.chromium.org/926673003 Cr-Commit-Position: refs/heads/master@{#316344}
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