Remove filter resets after Skia operations in PaintCanvasVideoRenderer
With crrev.com/c/1888951 the display compositor initializes textures to a known state at draw time so we don't need to manually save/ restore this state after the texture is used by Skia. These calls are also potential causes of slowdown when copying WebGL/Canvas as discussed on crbug.com/1048896. Removing this usage of ContextGL also helps prepare for Canvas' transition to OOP-Rasterization, crbug.com/1018894. Bug: 1023270, 1048896 Change-Id: I80e070ec8d1210312ff6bd430c30cfdab2c4f9b7 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2078979 Commit-Queue: Nathan Zabriskie <nazabris@microsoft.com> Reviewed-by:Dale Curtis <dalecurtis@chromium.org> Reviewed-by:
Khushal <khushalsagar@chromium.org> Cr-Commit-Position: refs/heads/master@{#745635}
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