Mark textures allocated by impl-side painting's ResourcePool as
being managed (in the sense of being managed by the GpuMemoryManager). Without this, the memory allocated by the compositor is treated as though it were, say, WebGL memory, and then marked as not being available to the compositor, resulting in chaos. BUG=168413 Review URL: https://chromiumcodereview.appspot.com/11938003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177096 0039d316-1c4b-4281-b951-d872f2087c98
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