Fix display list canvas fallback to GPU accelerated mode
Right now when the display list canvas fallback is triggered, and the fallback canvas is GPU-acclerated, we fail to notify the GraphicsContext that it has become accelerated. This causes HTMLCanvasElement::paint to use the CPU rendering code path. This change fix the problem by notifying the GraphicsContext of whether GPU acceleration is use by the fallback canvas. BUG=426169 Review URL: https://codereview.chromium.org/669993004 git-svn-id: svn://svn.chromium.org/blink/trunk@184379 bbb929c8-8fbe-4397-9dbb-9b2b20218538
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