Use Surfaces to hold delegated renderer contents.
With --use-surfaces, the frame data from a renderer is now put into a surface, and a SurfaceLayer is put in the browser compositor's layer tree. We still rely on the browser compositor redrawing to schedule a redraw of the entire surface tree. Review URL: https://codereview.chromium.org/417943004 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@285786 0039d316-1c4b-4281-b951-d872f2087c98
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