Do not offset location by region's origin in V2 hit testing
V2 hit testing (viz hit testing using cc data) only submits regions with non-zero origins when the region is clipped by other layers. However, in these cases, if we offset hit test locations by the "clipped" region's origin, we will get wrong coordinates for the clipped frame. Since regions submitted by draw quad data provider can have the offset factor in the transform, we only disable the offsetting for v2 hit test in this patch. Bug: 908923 Change-Id: Ie501db968b94a831b33e27bc3a41d5f2fbc4e7a6 Reviewed-on: https://chromium-review.googlesource.com/c/1359324Reviewed-by:Ria Jiang <riajiang@chromium.org> Reviewed-by:
Ken Buchanan <kenrb@chromium.org> Commit-Queue: Xianda Sun <sunxd@chromium.org> Cr-Commit-Position: refs/heads/master@{#615643}
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