Revert "Fix Windows overlay texture lifetime"
This reverts commit 0be396a2. Reason for revert: Speculative revert for https://crbug.com/1138919 Original change's description: > Fix Windows overlay texture lifetime > > With SkiaRenderer on Windows overlay textures weren't kept alive after > the client destroys them if still in use. Implement something in > SkiaOutputDeviceGL that is similar SkiaOutputDeviceBufferQueue where we > keep a map of mailboxes to textures to keep alive. Instead of using > SharedImageRepresentationOverlay we have to use GLImage still as not all > Windows video paths are using shared image. > > Bug: 1136194 > Change-Id: Ibeb5726b914058c0868a90dcc9bca74a8499c660 > Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2462038 > Reviewed-by: Sunny Sachanandani <sunnyps@chromium.org> > Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> > Commit-Queue: kylechar <kylechar@chromium.org> > Cr-Commit-Position: refs/heads/master@{#817164} TBR=sunnyps@chromium.org,kylechar@chromium.org,vasilyt@chromium.org Change-Id: I811b7f36afce932a359b72f5fe4e9df9cde43712 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: 1136194, 1138919 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2475756Reviewed-by:kylechar <kylechar@chromium.org> Commit-Queue: kylechar <kylechar@chromium.org> Cr-Commit-Position: refs/heads/master@{#817497}
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