Move the DX12 info histogram recording from GPU to browser
Move GPU.SupportsDX12 and GPU.D3D12FeatureLevel from the GPU process to the browser process. These two histograms are lost when they are recorded in the info-collection GPU process. They are not allocated in the persistent histogram memory and the GPU process is terminated right after the histogram data is written. To preserve the data, we now record the histograms in the browser process. Bug: 775983, 1149617 Change-Id: Ia31195cfe5cc9a6ac86de830b53046285a49843e Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2542364Reviewed-by:Zhenyao Mo <zmo@chromium.org> Commit-Queue: Maggie Chen <magchen@chromium.org> Cr-Commit-Position: refs/heads/master@{#828030}
Showing
Please register or sign in to comment