Fix resource leak using surface quads in exo
Resources still get produced frequently, but because no TextureDrawQuads are produced the associated mailboxes don't get cleaned up Fix this by also including the resource, so that the compositor will trigger the usual cleanup path Bug: b/145355036 Test: manual test on device Change-Id: Ia364aef10fba5b5af67eb440b30a30bdb6a12361 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1949345 Commit-Queue: Albert Chaulk <achaulk@chromium.org> Reviewed-by:Mitsuru Oshima <oshima@chromium.org> Reviewed-by:
Daniel Nicoara <dnicoara@chromium.org> Cr-Commit-Position: refs/heads/master@{#721776}
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