Reduce number of active codecs on low end devices.
This fixes OOM crashes in the mediaserver process on older devices by suspending players more frequently and preventing unused players and SurfaceTextures from ever being created. Both fixes are required to enable playback on JellyBean devices; independently neither is sufficient for playback to succeed. - On low end devices, suspends all idle players immediately upon playback of another player. - On low end devices, if a codec already exists, codec creation is deferred until the first Decode() call. Resolves issues with sites like vimeo.com that are appending initialization segments to MSE but never any further data. - Once more than 2 players exist on a low end device, every extra player will cause immediate idle player collection. Normal devices will now do this after 8 players. A followup CL will set preload=none for all JellyBean devices. BUG=612909 TEST=manual, new tests. Review-Url: https://codereview.chromium.org/2333983002 Cr-Commit-Position: refs/heads/master@{#419375}
Showing
Please register or sign in to comment