Remove redundant call to UpdateGeometriesIfNeeded
This already gets called from PerformPostLayoutTasks. That's a better place for it, because it means the call happens before we recurse into child frames and run layout in them, since the geometry update call invalidate layout in the child frames. Change-Id: I145f054b7516e95545d68402fae38519c6706557 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1800922Reviewed-by:Philip Rogers <pdr@chromium.org> Commit-Queue: Stefan Zager <szager@chromium.org> Cr-Commit-Position: refs/heads/master@{#697828}
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