Fix frame eviction when surface sync is off
Since surface resurrection doens't work anymore, make sure the renderer allocates a new id every time it's visible, as the old surface might have been evicted. Bug: 893731 Change-Id: I44d715949f2ccc76a270feac9e6fb899a472cbbc Reviewed-on: https://chromium-review.googlesource.com/c/1293765Reviewed-by:Fady Samuel <fsamuel@chromium.org> Reviewed-by:
Antoine Labour <piman@chromium.org> Commit-Queue: Saman Sami <samans@chromium.org> Cr-Commit-Position: refs/heads/master@{#601630}
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