Surface synchronization: Plumb has_transparent_background
This CL plumbs the has_transparent_background bit through RenderFrameMetadata on android when surface synchronization is enabled. This enables the correct background color to be displayed when surface sync is on on android. Bug: 672962 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;master.tryserver.blink:linux_trusty_blink_rel Change-Id: Id8ca61371cbe04a7ea58fbbf255bf80f6208e2b8 Reviewed-on: https://chromium-review.googlesource.com/1100065 Commit-Queue: Fady Samuel <fsamuel@chromium.org> Reviewed-by:Saman Sami <samans@chromium.org> Reviewed-by:
Tom Sepez <tsepez@chromium.org> Cr-Commit-Position: refs/heads/master@{#567080}
Showing
Please register or sign in to comment