Commit d3bbcf85 authored by chromium-autoroll's avatar chromium-autoroll Committed by Commit Bot

Roll src/third_party/angle 7c7dec01ce34..7424fe8b79c3 (3 commits)

https://chromium.googlesource.com/angle/angle.git/+log/7c7dec01ce34..7424fe8b79c3

git log 7c7dec01ce34..7424fe8b79c3 --date=short --no-merges --format='%ad %ae %s'
2019-08-07 ynovikov@chromium.org Skip BufferDataOverflowTest.VertexBufferIntegerOverflow
2019-08-07 iannucci@chromium.org [infra/config] Bump OS X SDK on mac builders to version 10.1
2019-08-07 jdarpinian@chromium.org Remove all global constructors and exit time destructors.

Created with:
  gclient setdep -r src/third_party/angle@7424fe8b79c3

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-chromium-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.


CQ_INCLUDE_TRYBOTS=luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel
TBR=ynovikov@chromium.org

Bug: chromium:973721
Change-Id: I98bc1632acb0739ac0e79dd140e18183ecb76ac9
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1741927Reviewed-by: default avatarchromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Cr-Commit-Position: refs/heads/master@{#685053}
parent 2b08fc48
......@@ -157,7 +157,7 @@ vars = {
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling ANGLE
# and whatever else without interference from each other.
'angle_revision': '7c7dec01ce348d24e768b33633c7711cd0bd4182',
'angle_revision': '7424fe8b79c3f0061703b077c01c33b9ecef44bb',
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling SwiftShader
# and whatever else without interference from each other.
......
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