Mac: Reset active texture state when drawing CAOpenGLLayer
When GPU raster is enabled, the active texture state is regularly set to something different at the start of this function. This was observed empirically. Of note is that, in principle, all GL state much be reset. When we use the command buffer to draw inside the CAOpenGLLayer, making the virtual context current will reset all state for us. BUG=423163 Review URL: https://codereview.chromium.org/1023673006 Cr-Commit-Position: refs/heads/master@{#321613}
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