Move geometry generation out of RenderSVGResource*::postApplyResource
The code-paths that will operate on RenderSVGResources that are paint-servers are quite easily distinguishable from those where other resources are involved - and because all paint-servers have the same kind of geometry generation it's trivially hoistable into the relevant callsites. This allows the argument list of postApplyResource to be shortened (removing |path|, |shape| and |resourceMode| since they are now unused). Since all callers of the hoisted function (fillOrStrokePrimitive) passes either a |shape| or a |path| - but never both, we can split this method into its two logical parts. Doing this however reveal that the |shape| variant can be trivially folded into it's callers since they will always end up calling the same method. This means that fillOrStrokePrimitive is replaced with/transformed into fillOrStrokePath. Review URL: https://codereview.chromium.org/571923002 git-svn-id: svn://svn.chromium.org/blink/trunk@182004 bbb929c8-8fbe-4397-9dbb-9b2b20218538
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