Extend duration of animations/play_state test to 1s
100ms is likely not enough time to ensure that the animation can be paused on all test configurations. Failures are more prevalent when run in a composited test environment, but also appear when run outside of a virtual test suite. To avoid needing to wait an extended period of time for the finished state. The animation duration is reduced back to 100ms once the pause state has been detected. Bug: 986019 Change-Id: Ib1a07cb495ef8b9f40ec4032d835ce758d3a5f70 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1949111Reviewed-by:Robert Flack <flackr@chromium.org> Commit-Queue: Kevin Ellis <kevers@chromium.org> Cr-Commit-Position: refs/heads/master@{#721469}
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