Rework 'active' handling in SMILAnimationSandwich
This eliminates the handling/manipulation of the 'active_' vector in SMILAnimationSandwich. This vector contains the currently active animations, and needn't be updated at the same time as timing, so move the updating of it to a new method UpdateActiveAnimationStack(). All the clearing of the "result element" is moved to the sandwich. Bug: 998526 Change-Id: Ic44d9265db93ea2de69b446856778f53feb6e92d Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1796322 Commit-Queue: Fredrik Söderquist <fs@opera.com> Reviewed-by:Philip Rogers <pdr@chromium.org> Cr-Commit-Position: refs/heads/master@{#695689}
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