Move AW renderer compositor context to gpu thread
Use TexSubImage2D instead of TexImage2D to avoid orphaning EGLImage Create the renderer compositor context on the gpu thread. BUG=448168, 259924 Committed: https://crrev.com/a4baed454be2bb165cb12eb7df432e9138e746e6 Cr-Commit-Position: refs/heads/master@{#313846} Review URL: https://codereview.chromium.org/769703005 Cr-Commit-Position: refs/heads/master@{#314705}
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