Free more resources in gpu/oop raster when idle
This reverts: https://chromium-review.googlesource.com/c/chromium/src/+/1123169 https://chromium-review.googlesource.com/c/chromium/src/+/1141102 ...which are the gpu and oop raster versions of the same change, respectively. There was some hope that by freeing fewer resources we would help with input latency, but this does not appear to have the desired effect in either UMA or on bots. Because this is a 4mb regression on Android (and maybe 12mb in WebView) revert these two changes. Bug: 863756, 865617 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel Change-Id: I64eb735700ed1b704e191281ff79a01bccaff4e5 Reviewed-on: https://chromium-review.googlesource.com/1149093Reviewed-by:Eric Karl <ericrk@chromium.org> Commit-Queue: enne <enne@chromium.org> Cr-Commit-Position: refs/heads/master@{#577956}
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