BlinkMemoryMgt: Annotate Blink's renderer/bindings with the macros of Allocator
This CL finishes annotating the rest of the classes of //third_party/blink/renderer/bindings with the macros of Allocator. After some analyzes, it was concluded that for the case of NodeBuilder, State, WorklistItemBase classes, they makes sense to use USING_FAST_MALLOC because it has been used as a member variable with new() or smart pointers. Lastly, the rest of the classes this CL annotates make sense to use STACK_ALLOCATED. Bug: 919389 Change-Id: I8590c31702d34ccdadf4d079c8123a192b36aeaf Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1563130Reviewed-by:Kentaro Hara <haraken@chromium.org> Commit-Queue: Gyuyoung Kim <gyuyoung@igalia.com> Cr-Commit-Position: refs/heads/master@{#649777}
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