data_decoder: Use inline bitmap data for animations
Using a normal skia Bitmap mojom type means that large frames may be transmitted as shared memory regions, which in turn means that animations with more than 64 large frames can cause DecodeAnimation's reply to exceed Mojo's self-imposed per-message handle limitation. This is a temporary solution which restores DecodeAnimation to using inline bitmap data (which it did prior to CL:1004598). Bug: 838706 Change-Id: I53542a0070b6d554b52c6b0e3576b94af233a9f4 Reviewed-on: https://chromium-review.googlesource.com/1038760Reviewed-by:Daniel Cheng <dcheng@chromium.org> Commit-Queue: Ken Rockot <rockot@chromium.org> Cr-Commit-Position: refs/heads/master@{#555293}
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