Commit e72ec235 authored by Hirokazu Honda's avatar Hirokazu Honda Committed by Commit Bot

media/gpu: move test related files to media/gpu/test data directory

BUG=chromium:834170
TEST=VDA/VEA/JDA/JEA unittest built scueessfully for Chrome OS on both x86 and
ARM platforms
TEST=made sure for other platforms by CQ

Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel
Change-Id: I480220047ac23e4c26ee4dfff0ac2ef3bac70f6b
Reviewed-on: https://chromium-review.googlesource.com/1016222Reviewed-by: default avatarDale Curtis <dalecurtis@chromium.org>
Commit-Queue: Hirokazu Honda <hiroh@chromium.org>
Cr-Commit-Position: refs/heads/master@{#553924}
parent 77dc96f5
...@@ -353,7 +353,7 @@ source_set("common") { ...@@ -353,7 +353,7 @@ source_set("common") {
if (is_win || is_android || use_v4l2_codec || use_vaapi) { if (is_win || is_android || use_v4l2_codec || use_vaapi) {
test("video_decode_accelerator_unittest") { test("video_decode_accelerator_unittest") {
sources = [ sources = [
"video_accelerator_unittest_helpers.h", "test/video_accelerator_unittest_helpers.h",
] ]
data = [ data = [
...@@ -381,8 +381,8 @@ if (is_win || is_android || use_v4l2_codec || use_vaapi) { ...@@ -381,8 +381,8 @@ if (is_win || is_android || use_v4l2_codec || use_vaapi) {
if (is_win || is_chromeos || use_v4l2_codec) { if (is_win || is_chromeos || use_v4l2_codec) {
sources += [ sources += [
"rendering_helper.cc", "test/rendering_helper.cc",
"rendering_helper.h", "test/rendering_helper.h",
"video_decode_accelerator_unittest.cc", "video_decode_accelerator_unittest.cc",
] ]
deps += [ deps += [
...@@ -483,7 +483,7 @@ if (use_v4l2_codec || use_vaapi || is_mac || is_win) { ...@@ -483,7 +483,7 @@ if (use_v4l2_codec || use_vaapi || is_mac || is_win) {
] ]
configs += [ "//third_party/libyuv:libyuv_config" ] configs += [ "//third_party/libyuv:libyuv_config" ]
sources = [ sources = [
"video_accelerator_unittest_helpers.h", "test/video_accelerator_unittest_helpers.h",
"video_encode_accelerator_unittest.cc", "video_encode_accelerator_unittest.cc",
] ]
if (use_x11) { if (use_x11) {
...@@ -515,7 +515,7 @@ if (use_vaapi) { ...@@ -515,7 +515,7 @@ if (use_vaapi) {
configs += [ "//third_party/libyuv:libyuv_config" ] configs += [ "//third_party/libyuv:libyuv_config" ]
sources = [ sources = [
"jpeg_encode_accelerator_unittest.cc", "jpeg_encode_accelerator_unittest.cc",
"video_accelerator_unittest_helpers.h", "test/video_accelerator_unittest_helpers.h",
] ]
if (use_x11) { if (use_x11) {
deps += [ "//ui/gfx/x" ] deps += [ "//ui/gfx/x" ]
...@@ -545,7 +545,7 @@ if (use_v4l2_codec || use_vaapi) { ...@@ -545,7 +545,7 @@ if (use_v4l2_codec || use_vaapi) {
configs += [ "//third_party/libyuv:libyuv_config" ] configs += [ "//third_party/libyuv:libyuv_config" ]
sources = [ sources = [
"jpeg_decode_accelerator_unittest.cc", "jpeg_decode_accelerator_unittest.cc",
"video_accelerator_unittest_helpers.h", "test/video_accelerator_unittest_helpers.h",
] ]
if (use_x11) { if (use_x11) {
deps += [ "//ui/gfx/x" ] deps += [ "//ui/gfx/x" ]
......
...@@ -28,7 +28,7 @@ ...@@ -28,7 +28,7 @@
#include "media/filters/jpeg_parser.h" #include "media/filters/jpeg_parser.h"
#include "media/gpu/buildflags.h" #include "media/gpu/buildflags.h"
#include "media/gpu/gpu_jpeg_decode_accelerator_factory.h" #include "media/gpu/gpu_jpeg_decode_accelerator_factory.h"
#include "media/gpu/video_accelerator_unittest_helpers.h" #include "media/gpu/test/video_accelerator_unittest_helpers.h"
#include "media/video/jpeg_decode_accelerator.h" #include "media/video/jpeg_decode_accelerator.h"
#include "third_party/libyuv/include/libyuv.h" #include "third_party/libyuv/include/libyuv.h"
#include "ui/gfx/codec/jpeg_codec.h" #include "ui/gfx/codec/jpeg_codec.h"
......
...@@ -30,8 +30,8 @@ ...@@ -30,8 +30,8 @@
#include "media/base/test_data_util.h" #include "media/base/test_data_util.h"
#include "media/filters/jpeg_parser.h" #include "media/filters/jpeg_parser.h"
#include "media/gpu/buildflags.h" #include "media/gpu/buildflags.h"
#include "media/gpu/test/video_accelerator_unittest_helpers.h"
#include "media/gpu/vaapi/vaapi_jpeg_encode_accelerator.h" #include "media/gpu/vaapi/vaapi_jpeg_encode_accelerator.h"
#include "media/gpu/video_accelerator_unittest_helpers.h"
#include "media/video/jpeg_encode_accelerator.h" #include "media/video/jpeg_encode_accelerator.h"
#include "third_party/libyuv/include/libyuv.h" #include "third_party/libyuv/include/libyuv.h"
#include "ui/gfx/codec/jpeg_codec.h" #include "ui/gfx/codec/jpeg_codec.h"
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be // Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. // found in the LICENSE file.
#include "media/gpu/rendering_helper.h" #include "media/gpu/test/rendering_helper.h"
#include <string.h> #include <string.h>
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be // Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. // found in the LICENSE file.
#ifndef MEDIA_GPU_RENDERING_HELPER_H_ #ifndef MEDIA_GPU_TEST_RENDERING_HELPER_H_
#define MEDIA_GPU_RENDERING_HELPER_H_ #define MEDIA_GPU_TEST_RENDERING_HELPER_H_
#include <stddef.h> #include <stddef.h>
#include <stdint.h> #include <stdint.h>
...@@ -183,4 +183,4 @@ class RenderingHelper { ...@@ -183,4 +183,4 @@ class RenderingHelper {
} // namespace media } // namespace media
#endif // MEDIA_GPU_RENDERING_HELPER_H_ #endif // MEDIA_GPU_TEST_RENDERING_HELPER_H_
...@@ -4,8 +4,8 @@ ...@@ -4,8 +4,8 @@
// //
// This file contains helper classes for video accelerator unittests. // This file contains helper classes for video accelerator unittests.
#ifndef MEDIA_GPU_VIDEO_ACCELERATOR_UNITTEST_HELPERS_H_ #ifndef MEDIA_GPU_TEST_VIDEO_ACCELERATOR_UNITTEST_HELPERS_H_
#define MEDIA_GPU_VIDEO_ACCELERATOR_UNITTEST_HELPERS_H_ #define MEDIA_GPU_TEST_VIDEO_ACCELERATOR_UNITTEST_HELPERS_H_
#include "base/containers/queue.h" #include "base/containers/queue.h"
#include "base/synchronization/condition_variable.h" #include "base/synchronization/condition_variable.h"
...@@ -59,4 +59,4 @@ StateEnum ClientStateNotification<StateEnum>::Wait() { ...@@ -59,4 +59,4 @@ StateEnum ClientStateNotification<StateEnum>::Wait() {
} // namespace media } // namespace media
#endif // MEDIA_GPU_VIDEO_ACCELERATOR_UNITTEST_HELPERS_H_ #endif // MEDIA_GPU_TEST_VIDEO_ACCELERATOR_UNITTEST_HELPERS_H_
...@@ -63,8 +63,8 @@ ...@@ -63,8 +63,8 @@
#include "media/gpu/fake_video_decode_accelerator.h" #include "media/gpu/fake_video_decode_accelerator.h"
#include "media/gpu/format_utils.h" #include "media/gpu/format_utils.h"
#include "media/gpu/gpu_video_decode_accelerator_factory.h" #include "media/gpu/gpu_video_decode_accelerator_factory.h"
#include "media/gpu/rendering_helper.h" #include "media/gpu/test/rendering_helper.h"
#include "media/gpu/video_accelerator_unittest_helpers.h" #include "media/gpu/test/video_accelerator_unittest_helpers.h"
#include "media/video/h264_parser.h" #include "media/video/h264_parser.h"
#include "testing/gtest/include/gtest/gtest.h" #include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/codec/png_codec.h" #include "ui/gfx/codec/png_codec.h"
......
...@@ -53,7 +53,7 @@ ...@@ -53,7 +53,7 @@
#include "media/gpu/gpu_video_encode_accelerator_factory.h" #include "media/gpu/gpu_video_encode_accelerator_factory.h"
#include "media/gpu/h264_decoder.h" #include "media/gpu/h264_decoder.h"
#include "media/gpu/h264_dpb.h" #include "media/gpu/h264_dpb.h"
#include "media/gpu/video_accelerator_unittest_helpers.h" #include "media/gpu/test/video_accelerator_unittest_helpers.h"
#include "media/video/fake_video_encode_accelerator.h" #include "media/video/fake_video_encode_accelerator.h"
#include "media/video/h264_parser.h" #include "media/video/h264_parser.h"
#include "media/video/video_encode_accelerator.h" #include "media/video/video_encode_accelerator.h"
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment