Revert of Limit renderer saved frames to avoid running out of fds....
Revert of Limit renderer saved frames to avoid running out of fds. (https://codereview.chromium.org/248193003/) Reason for revert: Somewhat speculative. SoftwareFrameManagerTest.DoNotEvictVisible started failing reliably on the valgrind bots after this landed. Example: http://build.chromium.org/p/chromium.memory.fyi/builders/Chromium%20OS%20%28valgrind%29%283%29/builds/32121/steps/memory%20test%3A%20content/logs/SoftwareFrameManagerTest.DoNotEvictVisible http://build.chromium.org/p/chromium.memory.fyi/builders/Chromium%20OS%20%28valgrind%29%283%29/builds/32121/steps/memory%20test%3A%20content/logs/SoftwareFrameManagerTest.DoNotEvictVisible Original issue's description: > Limit renderer saved frames to avoid running out of fds. > > Software delegated rendering uses one fd per tile, so with a bunch of tiles that means it can run out of fds. If it seems close to hitting the limit the browser should throw away old frames to avoid this from happening. > > BUG=362603 > > Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=266383 TBR=piman@chromium.org,jbauman@chromium.org NOTREECHECKS=true NOTRY=true BUG=362603 Review URL: https://codereview.chromium.org/258093002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@266582 0039d316-1c4b-4281-b951-d872f2087c98
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