Surface Synchronization: Simplify Fallback Surface Closure
We close fallback surfaces in order to speed up the arrival of the primary surface from a child client. That logic was complex and difficult to follow. Now with SurfaceRanges, that logic can be simplified somewhat. Bug: 672962 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel Change-Id: Ied2efb4eac61f297fe6784825084f0a88e716dab Reviewed-on: https://chromium-review.googlesource.com/1147114 Commit-Queue: Fady Samuel <fsamuel@chromium.org> Reviewed-by:Saman Sami <samans@chromium.org> Cr-Commit-Position: refs/heads/master@{#577381}
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