Commit e9238cca authored by Kenneth Russell's avatar Kenneth Russell Committed by Commit Bot

Apply Quadro P400 suppressions to all Win, not just Win10.

Copy WebGL 1.0 Linux P400 expectations to WebGL 2.0; they weren't
being run on that configuration previously.

BUG=712469
NOTRY=true
TBR=jmadill@chromium.org

Cq-Include-Trybots: master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel
Change-Id: Iec9def1894e30ef95f1743b64483cf61798c5d2e
Reviewed-on: https://chromium-review.googlesource.com/748319
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: default avatarZhenyao Mo <zmo@chromium.org>
Reviewed-by: default avatarKenneth Russell <kbr@chromium.org>
Cr-Commit-Position: refs/heads/master@{#513049}
parent 30a02493
...@@ -100,45 +100,45 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): ...@@ -100,45 +100,45 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Flaky('deqp/functional/gles3/textureshadow/*.html', self.Flaky('deqp/functional/gles3/textureshadow/*.html',
['win', 'nvidia', 'd3d11'], bug=735464) ['win', 'nvidia', 'd3d11'], bug=735464)
# Win10 / NVIDIA Quadro P400 / D3D11 flaky failures # Win / NVIDIA Quadro P400 / D3D11 flaky failures
self.Fail('deqp/functional/gles3/transformfeedback/' + self.Fail('deqp/functional/gles3/transformfeedback/' +
'basic_types_interleaved_lines.html', 'basic_types_interleaved_lines.html',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' + self.Fail('deqp/functional/gles3/transformfeedback/' +
'basic_types_interleaved_triangles.html', 'basic_types_interleaved_triangles.html',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' + self.Fail('deqp/functional/gles3/transformfeedback/' +
'basic_types_separate_lines.html', 'basic_types_separate_lines.html',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' + self.Fail('deqp/functional/gles3/transformfeedback/' +
'basic_types_separate_triangles.html', 'basic_types_separate_triangles.html',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' + self.Fail('deqp/functional/gles3/transformfeedback/' +
'random_interleaved_lines.html', 'random_interleaved_lines.html',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' + self.Fail('deqp/functional/gles3/transformfeedback/' +
'random_interleaved_triangles.html', 'random_interleaved_triangles.html',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' + self.Fail('deqp/functional/gles3/transformfeedback/' +
'random_separate_lines.html', 'random_separate_lines.html',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/' + self.Fail('deqp/functional/gles3/transformfeedback/' +
'random_separate_triangles.html', 'random_separate_triangles.html',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html', self.Fail('deqp/functional/gles3/transformfeedback/interpolation_flat.html',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=680754) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=680754)
self.Flaky('conformance/textures/image_bitmap_from_video/' + self.Flaky('conformance/textures/image_bitmap_from_video/' +
'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=728670) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=728670)
self.Flaky('conformance/textures/image_bitmap_from_video/' + self.Flaky('conformance/textures/image_bitmap_from_video/' +
'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=728670) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=728670)
self.Flaky('conformance2/textures/video/*', self.Flaky('conformance2/textures/video/*',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=728670) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=728670)
self.Flaky('conformance2/textures/image_bitmap_from_video/*', self.Flaky('conformance2/textures/image_bitmap_from_video/*',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=728670) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=728670)
self.Flaky('conformance/extensions/oes-texture-half-float-with-video.html', self.Flaky('conformance/extensions/oes-texture-half-float-with-video.html',
['win10', ('nvidia', 0x1cb3), 'd3d11'], bug=728670) ['win', ('nvidia', 0x1cb3), 'd3d11'], bug=728670)
# Win / NVIDIA / OpenGL # Win / NVIDIA / OpenGL
self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html',
...@@ -725,6 +725,17 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): ...@@ -725,6 +725,17 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Skip('conformance2/rendering/blitframebuffer-size-overflow.html', self.Skip('conformance2/rendering/blitframebuffer-size-overflow.html',
['linux', ('nvidia', 0x1cb3)], bug=709320) ['linux', ('nvidia', 0x1cb3)], bug=709320)
# Linux NVIDIA Quadro P400, OpenGL backend
self.Fail('conformance/limits/gl-max-texture-dimensions.html',
['linux', ('nvidia', 0x1cb3)], bug=715001)
self.Fail('conformance/textures/misc/texture-size.html',
['linux', ('nvidia', 0x1cb3), 'opengl'], bug=703779)
self.Fail('conformance/extensions/webgl-compressed-texture-size-limit.html',
['linux', ('nvidia', 0x1cb3), 'opengl'], bug=703779)
self.Fail('conformance/textures/misc/texture-size-limit.html',
['linux', ('nvidia', 0x1cb3), 'opengl'], bug=703779)
# Linux Intel # Linux Intel
self.Fail('conformance2/extensions/ext-color-buffer-float.html', self.Fail('conformance2/extensions/ext-color-buffer-float.html',
['linux', 'intel'], bug=640389) ['linux', 'intel'], bug=640389)
......
...@@ -300,11 +300,11 @@ class WebGLConformanceExpectations(GpuTestExpectations): ...@@ -300,11 +300,11 @@ class WebGLConformanceExpectations(GpuTestExpectations):
# WIN / OpenGL / NVIDIA failures # WIN / OpenGL / NVIDIA failures
self.Fail('conformance/textures/misc/texture-size.html', self.Fail('conformance/textures/misc/texture-size.html',
['win10', ('nvidia', 0x1cb3), 'opengl'], bug=703779) ['win', ('nvidia', 0x1cb3), 'opengl'], bug=703779)
self.Fail('conformance/extensions/webgl-compressed-texture-size-limit.html', self.Fail('conformance/extensions/webgl-compressed-texture-size-limit.html',
['win10', ('nvidia', 0x1cb3), 'opengl'], bug=703779) ['win', ('nvidia', 0x1cb3), 'opengl'], bug=703779)
self.Fail('conformance/textures/misc/texture-size-limit.html', self.Fail('conformance/textures/misc/texture-size-limit.html',
['win10', ('nvidia', 0x1cb3), 'opengl'], bug=703779) ['win', ('nvidia', 0x1cb3), 'opengl'], bug=703779)
# Mark ANGLE's OpenGL as flaky on Windows Nvidia # Mark ANGLE's OpenGL as flaky on Windows Nvidia
self.Flaky('conformance/*', ['win', 'nvidia', 'opengl'], bug=582083) self.Flaky('conformance/*', ['win', 'nvidia', 'opengl'], bug=582083)
......
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