Re-raster during scale animations for GPU-rasterized layers without text
This re-rasters GPU-rasterized layers during scale animations in order to keep content crisp, but only for layers that don't have text (since re-rastering text at different scales leads to expensive glyph texture uploads at each scale). BUG=395760,372391 Review URL: https://codereview.chromium.org/422233008 Cr-Commit-Position: refs/heads/master@{#291068} git-svn-id: svn://svn.chromium.org/chrome/trunk/src@291068 0039d316-1c4b-4281-b951-d872f2087c98
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