Commit e98703a0 authored by thakis@chromium.org's avatar thakis@chromium.org

ash: Remove a few unused includes.

See https://codereview.chromium.org/467193003/ for how.

BUG=none

Review URL: https://codereview.chromium.org/470663002

Cr-Commit-Position: refs/heads/master@{#289472}
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@289472 0039d316-1c4b-4281-b951-d872f2087c98
parent 31b4398f
...@@ -20,7 +20,6 @@ ...@@ -20,7 +20,6 @@
#include "base/message_loop/message_loop.h" #include "base/message_loop/message_loop.h"
#include "base/strings/utf_string_conversions.h" #include "base/strings/utf_string_conversions.h"
#include "ui/aura/window_event_dispatcher.h" #include "ui/aura/window_event_dispatcher.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/compositor/layer.h" #include "ui/compositor/layer.h"
#include "ui/gfx/canvas.h" #include "ui/gfx/canvas.h"
#include "ui/gfx/image/image.h" #include "ui/gfx/image/image.h"
......
...@@ -11,7 +11,6 @@ ...@@ -11,7 +11,6 @@
#include "base/threading/worker_pool.h" #include "base/threading/worker_pool.h"
#include "content/public/browser/browser_thread.h" #include "content/public/browser/browser_thread.h"
#include "third_party/skia/include/core/SkImage.h" #include "third_party/skia/include/core/SkImage.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/image/image_skia_rep.h" #include "ui/gfx/image/image_skia_rep.h"
#include "ui/gfx/skia_util.h" #include "ui/gfx/skia_util.h"
......
...@@ -14,7 +14,6 @@ ...@@ -14,7 +14,6 @@
#include "content/public/browser/web_ui.h" #include "content/public/browser/web_ui.h"
#include "content/public/browser/web_ui_message_handler.h" #include "content/public/browser/web_ui_message_handler.h"
#include "ui/aura/window_event_dispatcher.h" #include "ui/aura/window_event_dispatcher.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/gfx/screen.h" #include "ui/gfx/screen.h"
#include "ui/views/controls/webview/web_dialog_view.h" #include "ui/views/controls/webview/web_dialog_view.h"
#include "ui/views/widget/widget.h" #include "ui/views/widget/widget.h"
......
...@@ -27,7 +27,6 @@ ...@@ -27,7 +27,6 @@
#include "ui/aura/window.h" #include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h" #include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_observer.h" #include "ui/aura/window_observer.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/compositor/layer.h" #include "ui/compositor/layer.h"
#include "ui/gfx/canvas.h" #include "ui/gfx/canvas.h"
#include "ui/gfx/image/image.h" #include "ui/gfx/image/image.h"
......
...@@ -10,7 +10,6 @@ ...@@ -10,7 +10,6 @@
#include "ash/shell.h" #include "ash/shell.h"
#include "grit/ash_strings.h" #include "grit/ash_strings.h"
#include "ui/aura/window.h" #include "ui/aura/window.h"
#include "ui/base/l10n/l10n_util.h"
namespace ash { namespace ash {
......
...@@ -26,7 +26,6 @@ ...@@ -26,7 +26,6 @@
#include "ui/aura/env.h" #include "ui/aura/env.h"
#include "ui/aura/window.h" #include "ui/aura/window.h"
#include "ui/aura/window_tree_host.h" #include "ui/aura/window_tree_host.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/base/ui_base_paths.h" #include "ui/base/ui_base_paths.h"
#include "ui/compositor/compositor.h" #include "ui/compositor/compositor.h"
#include "ui/gfx/screen.h" #include "ui/gfx/screen.h"
......
...@@ -9,7 +9,6 @@ ...@@ -9,7 +9,6 @@
#include "ash/shelf/shelf_types.h" #include "ash/shelf/shelf_types.h"
#include "ash/shell.h" #include "ash/shell.h"
#include "grit/ash_strings.h" #include "grit/ash_strings.h"
#include "ui/base/l10n/l10n_util.h"
namespace ash { namespace ash {
namespace shell { namespace shell {
......
...@@ -26,8 +26,6 @@ ...@@ -26,8 +26,6 @@
#include "third_party/skia/include/core/SkPaint.h" #include "third_party/skia/include/core/SkPaint.h"
#include "third_party/skia/include/core/SkRect.h" #include "third_party/skia/include/core/SkRect.h"
#include "third_party/skia/include/effects/SkGradientShader.h" #include "third_party/skia/include/effects/SkGradientShader.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/canvas.h" #include "ui/gfx/canvas.h"
#include "ui/gfx/font_list.h" #include "ui/gfx/font_list.h"
#include "ui/gfx/image/image.h" #include "ui/gfx/image/image.h"
......
...@@ -19,7 +19,6 @@ ...@@ -19,7 +19,6 @@
#include "grit/ui_chromeos_strings.h" #include "grit/ui_chromeos_strings.h"
#include "third_party/cros_system_api/dbus/service_constants.h" #include "third_party/cros_system_api/dbus/service_constants.h"
#include "ui/base/l10n/l10n_util.h" #include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/chromeos/network/network_icon.h" #include "ui/chromeos/network/network_icon.h"
#include "ui/chromeos/network/network_icon_animation.h" #include "ui/chromeos/network/network_icon_animation.h"
......
...@@ -13,7 +13,6 @@ ...@@ -13,7 +13,6 @@
#include "ash/system/tray/tray_constants.h" #include "ash/system/tray/tray_constants.h"
#include "grit/ash_resources.h" #include "grit/ash_resources.h"
#include "grit/ash_strings.h" #include "grit/ash_strings.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h" #include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/image/image.h" #include "ui/gfx/image/image.h"
#include "ui/views/controls/image_view.h" #include "ui/views/controls/image_view.h"
......
...@@ -26,7 +26,6 @@ ...@@ -26,7 +26,6 @@
#include "grit/ash_strings.h" #include "grit/ash_strings.h"
#include "ui/accessibility/ax_enums.h" #include "ui/accessibility/ax_enums.h"
#include "ui/accessibility/ax_view_state.h" #include "ui/accessibility/ax_view_state.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h" #include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/font.h" #include "ui/gfx/font.h"
#include "ui/gfx/image/image.h" #include "ui/gfx/image/image.h"
......
...@@ -13,7 +13,6 @@ ...@@ -13,7 +13,6 @@
#include "base/memory/scoped_ptr.h" #include "base/memory/scoped_ptr.h"
#include "base/strings/utf_string_conversions.h" #include "base/strings/utf_string_conversions.h"
#include "ui/aura/window_event_dispatcher.h" #include "ui/aura/window_event_dispatcher.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/compositor/layer.h" #include "ui/compositor/layer.h"
#include "ui/compositor/scoped_layer_animation_settings.h" #include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/gfx/animation/tween.h" #include "ui/gfx/animation/tween.h"
......
...@@ -20,6 +20,7 @@ ...@@ -20,6 +20,7 @@
#include "components/user_manager/user_info.h" #include "components/user_manager/user_info.h"
#include "grit/ash_resources.h" #include "grit/ash_resources.h"
#include "grit/ui_resources.h" #include "grit/ui_resources.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h" #include "ui/base/resource/resource_bundle.h"
#include "ui/views/border.h" #include "ui/views/border.h"
#include "ui/views/layout/box_layout.h" #include "ui/views/layout/box_layout.h"
......
...@@ -15,7 +15,6 @@ ...@@ -15,7 +15,6 @@
#include "ash/system/user/user_view.h" #include "ash/system/user/user_view.h"
#include "base/macros.h" #include "base/macros.h"
#include "grit/ash_strings.h" #include "grit/ash_strings.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/views/controls/button/button.h" #include "ui/views/controls/button/button.h"
#include "ui/views/controls/label.h" #include "ui/views/controls/label.h"
......
...@@ -7,8 +7,6 @@ ...@@ -7,8 +7,6 @@
#include <audiopolicy.h> #include <audiopolicy.h>
#include <cmath> #include <cmath>
#include "grit/ash_resources.h"
#include "grit/ash_strings.h"
#include "media/audio/win/core_audio_util_win.h" #include "media/audio/win/core_audio_util_win.h"
using base::win::ScopedComPtr; using base::win::ScopedComPtr;
......
...@@ -8,7 +8,6 @@ ...@@ -8,7 +8,6 @@
#include "ui/aura/env.h" #include "ui/aura/env.h"
#include "ui/aura/window.h" #include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h" #include "ui/aura/window_event_dispatcher.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/events/test/event_generator.h" #include "ui/events/test/event_generator.h"
#include "ui/gfx/font.h" #include "ui/gfx/font.h"
#include "ui/gfx/point.h" #include "ui/gfx/point.h"
......
...@@ -8,9 +8,7 @@ ...@@ -8,9 +8,7 @@
#include "ash/shell.h" #include "ash/shell.h"
#include "ash/shell_window_ids.h" #include "ash/shell_window_ids.h"
#include "ash/wm/overview/scoped_transform_overview_window.h" #include "ash/wm/overview/scoped_transform_overview_window.h"
#include "grit/ash_resources.h"
#include "ui/aura/window.h" #include "ui/aura/window.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/compositor/scoped_layer_animation_settings.h" #include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/gfx/rect.h" #include "ui/gfx/rect.h"
#include "ui/gfx/transform.h" #include "ui/gfx/transform.h"
......
...@@ -7,9 +7,7 @@ ...@@ -7,9 +7,7 @@
#include "ash/frame/caption_buttons/frame_caption_button_container_view.h" #include "ash/frame/caption_buttons/frame_caption_button_container_view.h"
#include "ash/frame/default_header_painter.h" #include "ash/frame/default_header_painter.h"
#include "ash/frame/frame_border_hit_test_controller.h" #include "ash/frame/frame_border_hit_test_controller.h"
#include "grit/ash_resources.h"
#include "ui/base/hit_test.h" #include "ui/base/hit_test.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/gfx/canvas.h" #include "ui/gfx/canvas.h"
#include "ui/views/controls/image_view.h" #include "ui/views/controls/image_view.h"
#include "ui/views/widget/widget.h" #include "ui/views/widget/widget.h"
......
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