audio: Directly store channels in AudioBus::channels_.
Nothing depends on pointer stability of these (and besides, this vector is never resized), so these can just be stored inline as long as we don't go out of our way to prevent move-assignment. Change-Id: Id0ddfc214068c4d1b8e9c9fa0defea2fff33d435 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2561752 Commit-Queue: Raymond Toy <rtoy@chromium.org> Auto-Submit: Jeremy Roman <jbroman@chromium.org> Reviewed-by:Raymond Toy <rtoy@chromium.org> Cr-Commit-Position: refs/heads/master@{#831881}
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