Fixed flakiness of context_lost tests on GPU bots.
Two failures were observed: 1. If the GPU process crashed between EstablishGpuChannel and CreateViewCommandBuffer, the channel would never be properly marked as lost. Now, if CreateViewCommandBuffer fails, mark the GpuChannelHost as lost on the renderer side. The RenderThreadImpl will then establish a new connection to the new GPU process. 2. In Issue 308675, support was added to allow Telemetry to navigate to about:gpucrash, specifically for this test. It turns out that each navigation from Telemetry was provoking *two* GPU process crashes. Depending on when they came in, the test would intermittently receive two lost context events and fail. Squelch the second debug URL handling in NavigationControllerImpl. These fix the locally reproducible failures of this test. BUG=365904 TEST=src/content/test/gpu/run_gpu_test.py context_lost --browser=debug --show-stdout -v --page-filter=WebGLContextLostFromGPUProcessExit --page-repeat=30 Review URL: https://codereview.chromium.org/277113002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@269763 0039d316-1c4b-4281-b951-d872f2087c98
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