Commit ed1a9f93 authored by Kai Ninomiya's avatar Kai Ninomiya Committed by Commit Bot

Tighten suppressions of tricky-loop-conditions.html

Bug: 905001, 929398, angleproject:1465
TBR: kbr@chromium.org
Change-Id: Id567b273948df0cab079c1a5d32b5c413e1fd1e3
Reviewed-on: https://chromium-review.googlesource.com/c/1453939Reviewed-by: default avatarKai Ninomiya <kainino@chromium.org>
Reviewed-by: default avatarKenneth Russell <kbr@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Cr-Commit-Position: refs/heads/master@{#629830}
parent 6508b6dd
......@@ -77,9 +77,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
'vector-scalar-arithmetic-inside-loop-complex.html',
['nvidia'], bug=772651)
# All platforms.
self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=905001)
# This test needs to be rewritten to measure its expected
# performance; it's currently too flaky even on release bots.
self.Skip('conformance/rendering/texture-switch-performance.html',
......@@ -117,6 +114,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('conformance2/textures/misc/' +
'generate-mipmap-with-large-base-level.html',
['win', 'no_passthrough'], bug=3033) # angle bug ID
self.Fail('conformance2/glsl3/tricky-loop-conditions.html',
['win'], bug=1465) # anglebug.com/1465
# Win / NVidia
self.Flaky('deqp/functional/gles3/fbomultisample*',
......@@ -673,6 +672,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Flaky('conformance2/textures/canvas/tex-3d-r16f-red-half_float.html',
['mac', ('nvidia', 0xfe9)], bug=911772)
self.Fail('conformance2/glsl3/tricky-loop-conditions.html',
['mac', ('nvidia', 0xfe9)], bug=929398)
# When these fail on this configuration, they fail multiple times in a row.
self.Fail('deqp/functional/gles3/shaderoperator/*',
['mac', 'nvidia'], bug=756537)
......
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