[vr] Add support for setting different corner radii for Rects
With this change, rects can now have individually configurable corner radii. This does not apply to textured quads, and the utility for this is not as clear. (Also converts a few arguments to const refs and updates shadow to set the corner radius automatically). Bug: 782703 Cq-Include-Trybots: master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel Change-Id: Id49a1cce69dc59178c1b4a8ce15df8f8016bf709 Reviewed-on: https://chromium-review.googlesource.com/827026 Commit-Queue: Ian Vollick <vollick@chromium.org> Reviewed-by:Michael Thiessen <mthiesse@chromium.org> Cr-Commit-Position: refs/heads/master@{#524094}
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