SharedImageBackingFactoryGLTexture: Support 1010102 formats
crrev.com/c/2070820 moved the buffer allocation in the BufferQueue from using CreateGpuMemoryBuffer() to letting the SharedImageBackingFactory decide if it's OK; this broke HDR playback on ChromeOS, where we import GMBs as 1010102 formats when high bitdepth is needed. This CL fixes that by adding support for {RGBA,BGRA}_1010102 where appropriate. Bug: 1064385 Change-Id: Ia0ca81db2619bc0c000c698e15ba49fbca3266fe Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2131029 Commit-Queue: Miguel Casas <mcasas@chromium.org> Reviewed-by:Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by:
Andres Calderon Jaramillo <andrescj@chromium.org> Cr-Commit-Position: refs/heads/master@{#757492}
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