TransitionEvent: store elapsed time in an AnimationTimeDelta
As part of the rewriting of Blink Animation Engine we're replacing the way the elapsed time is represented inside a TransitionEvent. The spec mentions it must be a double but we can use AnimationTimeDelta as the internal representation. This change reduces a little bit the number of required conversions between AnimationTimeDelta and double. Bug: 737867 Change-Id: Ide96f3906c3937c6d4af893a9677211c7f8de8f4 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1907247Reviewed-by:Kevin Ellis <kevers@chromium.org> Commit-Queue: Sergio Villar <svillar@igalia.com> Cr-Commit-Position: refs/heads/master@{#714261}
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