Commit f777073e authored by chromium-autoroll's avatar chromium-autoroll Committed by Commit Bot

Roll src/third_party/angle 579c59400f86..0aba975494ce (1 commits)

https://chromium.googlesource.com/angle/angle.git/+log/579c59400f86..0aba975494ce

git log 579c59400f86..0aba975494ce --date=short --first-parent --format='%ad %ae %s'
2020-01-20 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader 2cb1db08e5f1..11cb891a01a2 (4 commits)

Created with:
  gclient setdep -r src/third_party/angle@0aba975494ce

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-chromium-autoroll
Please CC jonahr@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win-asan;luci.chromium.try:win_optional_gpu_tests_rel
Bug: None
Tbr: jonahr@google.com
Change-Id: I864f4d243fece1fb7eae63d6637c26cdde4851cc
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2010497Reviewed-by: default avatarchromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Cr-Commit-Position: refs/heads/master@{#733282}
parent 3d901c43
......@@ -193,7 +193,7 @@ vars = {
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling ANGLE
# and whatever else without interference from each other.
'angle_revision': '579c59400f860d9f63510a5da9441bb7ccca422a',
'angle_revision': '0aba975494ce1a52aa64985c7d76aa37065b5b8d',
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling SwiftShader
# and whatever else without interference from each other.
......
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