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danakj authored
The IOSurface textures for RenderPasses do this, citing bug 146070. We can do the same for the RenderPass textures. This affects any pixel tests that have anti-aliasing, as the float value of texcoords is changed. So we have to add anti-aliased versions of a few pixel tests, and rebase a number. R=ccameron@chromium.org Bug: 146070 Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel;master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel Change-Id: I41628534048b526afb2ac02378d71c329cc02344 Reviewed-on: https://chromium-review.googlesource.com/841284 Commit-Queue: danakj <danakj@chromium.org> Reviewed-by:
Antoine Labour <piman@chromium.org> Cr-Commit-Position: refs/heads/master@{#526617}
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