• Michael Thiessen's avatar
    VR: Decrease UI buffer render target size. · cddc0376
    Michael Thiessen authored
    With Quad layers keeping the content quad high-res and crisp, we can
    lower the buffer size of the rest of our UI which doesn't need to be as
    high quality as the content quad.
    
    The quality decrease is only barely noticeable on an A/B toggle, and
    the performance win is huge (and necessary to get us back to 60fps on a
    Pixel XL device).
    
    Bug: 714304
    Change-Id: I0f352f88789584e51815baafe0f25d69fb7e8780
    Reviewed-on: https://chromium-review.googlesource.com/1024881Reviewed-by: default avatarIan Vollick <vollick@chromium.org>
    Commit-Queue: Michael Thiessen <mthiesse@chromium.org>
    Cr-Commit-Position: refs/heads/master@{#552934}
    cddc0376
vr_shell.cc 47.5 KB