Commit 34c0d104 authored by chromium-autoroll's avatar chromium-autoroll Committed by Commit Bot

Roll src/third_party/angle 6dee176c8d7d..c6db4a035a17 (1 commits)

https://chromium.googlesource.com/angle/angle.git/+log/6dee176c8d7d..c6db4a035a17

git log 6dee176c8d7d..c6db4a035a17 --date=short --no-merges --format='%ad %ae %s'
2019-10-18 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader 6652f0b64287..a68a80a4dbf9 (1 commits)

Created with:
  gclient setdep -r src/third_party/angle@c6db4a035a17

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-chromium-autoroll
Please CC jmadill@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

CQ_INCLUDE_TRYBOTS=luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel
TBR=jmadill@google.com

Bug: chromium:None
Change-Id: Ibf16bda63c21dafa64ded15626905c649dcecb15
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1868969Reviewed-by: default avatarchromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Cr-Commit-Position: refs/heads/master@{#707293}
parent 07c61c55
......@@ -179,7 +179,7 @@ vars = {
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling ANGLE
# and whatever else without interference from each other.
'angle_revision': '6dee176c8d7d712a23d3841c26ff9e6738fdbe2b',
'angle_revision': 'c6db4a035a17fd50c40bdb547840e4d8d21595c2',
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling SwiftShader
# and whatever else without interference from each other.
......
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