Revert 261000 "Re-raster GPU-rasterized layers during scale animations"
This reverts http://crrev.com/216313007. Re-rastering a layer with text during a scale animation can cause many texture uploads during the animation (as new glyphs are generated at each scale). To re-enable this behavior in the future, we need to either make it dependent on distance-field fonts, or we need a way to reuse glyphs during scale animations (allowing text to become slightly blurry rather than generating new glyphs every frame). BUG=366225 Review URL: https://codereview.chromium.org/272283003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@269701 0039d316-1c4b-4281-b951-d872f2087c98
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