Expose KHR_parallel_shader_compile to WebGL
This exposes KHR_parallel_shader_compile extension to WebGL. With this extension, applications may benefit from background shader compilation and program linking, avoiding main thread long blocking for complex shaders. BUG=849576 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel Change-Id: I6b62142d28dc14f85d50a820e6a87409d5a371c8 Reviewed-on: https://chromium-review.googlesource.com/1161747Reviewed-by:Kentaro Hara <haraken@chromium.org> Reviewed-by:
Kenneth Russell <kbr@chromium.org> Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Cr-Commit-Position: refs/heads/master@{#591321}
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