Revert "Fix ClusterFuzz NPD"
This reverts commit 82e54baf. Reason for revert: Fix not landed in time. Original change's description: > Fix ClusterFuzz NPD > > playerIDs were getting added to dead players, then removed from the > player map - when it came time to delete players, the dead players > tried to be removed again. Looks like CF was running without DCHECK > enabled, so it never hit the check for iter != players_.end(). > > Bug: 1148757 > Change-Id: I13486c59ec362b023ddbf93462d359bec7707512 > Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2537789 > Reviewed-by: Dale Curtis <dalecurtis@chromium.org> > Reviewed-by: Andrey Kosyakov <caseq@chromium.org> > Commit-Queue: Dale Curtis <dalecurtis@chromium.org> > Cr-Commit-Position: refs/heads/master@{#827464} TBR=dalecurtis@chromium.org,caseq@chromium.org,tmathmeyer@chromium.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: 1148757 Change-Id: I61920a94635369846e0781ac22b072f0cd7ee4c7 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2547423Reviewed-by:Dale Curtis <dalecurtis@chromium.org> Commit-Queue: Dale Curtis <dalecurtis@chromium.org> Cr-Commit-Position: refs/heads/master@{#828774}
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